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Termux x11 port
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23
android/app/src/main/cpp/lorie/renderer.h
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23
android/app/src/main/cpp/lorie/renderer.h
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#pragma once
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#include <jni.h>
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#include <android/hardware_buffer.h>
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// X server is already linked to mesa so linking to Android's GLESv2 will confuse the linker.
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// That is a reason why we should compile renderer as separate hared library with its own dependencies.
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// In that case part of X server's api is unavailable,
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// so we should pass addresses to all needed functions to the renderer lib.
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typedef void (*renderer_message_func_type) (int type, int verb, const char *format, ...);
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__unused void renderer_message_func(renderer_message_func_type function);
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__unused int renderer_init(JNIEnv* env, int* legacy_drawing, uint8_t* flip);
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__unused void renderer_set_buffer(JNIEnv* env, AHardwareBuffer* buffer);
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__unused void renderer_set_window(JNIEnv* env, jobject surface, AHardwareBuffer* buffer);
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__unused int renderer_should_redraw(void);
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__unused int renderer_redraw(JNIEnv* env, uint8_t flip);
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__unused void renderer_print_fps(float millis);
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__unused void renderer_update_root(int w, int h, void* data, uint8_t flip);
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__unused void renderer_update_cursor(int w, int h, int xhot, int yhot, void* data);
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__unused void renderer_set_cursor_coordinates(int x, int y);
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#define AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM 5 // Stands to HAL_PIXEL_FORMAT_BGRA_8888
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