chore: disable delete confirmation in VS Code explorer

Disable the confirmation dialog when deleting files in the VS Code explorer to streamline the development workflow and reduce friction during file management operations.
This commit is contained in:
Falck
2026-04-25 15:56:37 +08:00
parent c998f8beda
commit e5d578a849
947 changed files with 114025 additions and 1 deletions

234
website/node_modules/on-finished/index.js generated vendored Normal file
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@@ -0,0 +1,234 @@
/*!
* on-finished
* Copyright(c) 2013 Jonathan Ong
* Copyright(c) 2014 Douglas Christopher Wilson
* MIT Licensed
*/
'use strict'
/**
* Module exports.
* @public
*/
module.exports = onFinished
module.exports.isFinished = isFinished
/**
* Module dependencies.
* @private
*/
var asyncHooks = tryRequireAsyncHooks()
var first = require('ee-first')
/**
* Variables.
* @private
*/
/* istanbul ignore next */
var defer = typeof setImmediate === 'function'
? setImmediate
: function (fn) { process.nextTick(fn.bind.apply(fn, arguments)) }
/**
* Invoke callback when the response has finished, useful for
* cleaning up resources afterwards.
*
* @param {object} msg
* @param {function} listener
* @return {object}
* @public
*/
function onFinished (msg, listener) {
if (isFinished(msg) !== false) {
defer(listener, null, msg)
return msg
}
// attach the listener to the message
attachListener(msg, wrap(listener))
return msg
}
/**
* Determine if message is already finished.
*
* @param {object} msg
* @return {boolean}
* @public
*/
function isFinished (msg) {
var socket = msg.socket
if (typeof msg.finished === 'boolean') {
// OutgoingMessage
return Boolean(msg.finished || (socket && !socket.writable))
}
if (typeof msg.complete === 'boolean') {
// IncomingMessage
return Boolean(msg.upgrade || !socket || !socket.readable || (msg.complete && !msg.readable))
}
// don't know
return undefined
}
/**
* Attach a finished listener to the message.
*
* @param {object} msg
* @param {function} callback
* @private
*/
function attachFinishedListener (msg, callback) {
var eeMsg
var eeSocket
var finished = false
function onFinish (error) {
eeMsg.cancel()
eeSocket.cancel()
finished = true
callback(error)
}
// finished on first message event
eeMsg = eeSocket = first([[msg, 'end', 'finish']], onFinish)
function onSocket (socket) {
// remove listener
msg.removeListener('socket', onSocket)
if (finished) return
if (eeMsg !== eeSocket) return
// finished on first socket event
eeSocket = first([[socket, 'error', 'close']], onFinish)
}
if (msg.socket) {
// socket already assigned
onSocket(msg.socket)
return
}
// wait for socket to be assigned
msg.on('socket', onSocket)
if (msg.socket === undefined) {
// istanbul ignore next: node.js 0.8 patch
patchAssignSocket(msg, onSocket)
}
}
/**
* Attach the listener to the message.
*
* @param {object} msg
* @return {function}
* @private
*/
function attachListener (msg, listener) {
var attached = msg.__onFinished
// create a private single listener with queue
if (!attached || !attached.queue) {
attached = msg.__onFinished = createListener(msg)
attachFinishedListener(msg, attached)
}
attached.queue.push(listener)
}
/**
* Create listener on message.
*
* @param {object} msg
* @return {function}
* @private
*/
function createListener (msg) {
function listener (err) {
if (msg.__onFinished === listener) msg.__onFinished = null
if (!listener.queue) return
var queue = listener.queue
listener.queue = null
for (var i = 0; i < queue.length; i++) {
queue[i](err, msg)
}
}
listener.queue = []
return listener
}
/**
* Patch ServerResponse.prototype.assignSocket for node.js 0.8.
*
* @param {ServerResponse} res
* @param {function} callback
* @private
*/
// istanbul ignore next: node.js 0.8 patch
function patchAssignSocket (res, callback) {
var assignSocket = res.assignSocket
if (typeof assignSocket !== 'function') return
// res.on('socket', callback) is broken in 0.8
res.assignSocket = function _assignSocket (socket) {
assignSocket.call(this, socket)
callback(socket)
}
}
/**
* Try to require async_hooks
* @private
*/
function tryRequireAsyncHooks () {
try {
return require('async_hooks')
} catch (e) {
return {}
}
}
/**
* Wrap function with async resource, if possible.
* AsyncResource.bind static method backported.
* @private
*/
function wrap (fn) {
var res
// create anonymous resource
if (asyncHooks.AsyncResource) {
res = new asyncHooks.AsyncResource(fn.name || 'bound-anonymous-fn')
}
// incompatible node.js
if (!res || !res.runInAsyncScope) {
return fn
}
// return bound function
return res.runInAsyncScope.bind(res, fn, null)
}